The club had three games going on Sunday, 4 of us playing "Infinity". A game we had tried before, but had never fully got to grips with. So Ian and Relfie on one side and me and Kev on the other. I can't tell you what forces we used but only 5 figures each. I had 3 with "Combi rifles" one HMG and a shotgun. The top pic is my starting position. We started playing the game after a couple of turns realised we were playing it wrong and re set the game and started again. We all had a quick "shuffle" of figures in our deployment zone which allowed me to move the guy with a shot gun and the HMG in to better positions. I don't really want to talk about how badly me and Kev got beaten.... but we did. BADLY. All our figures wiped out with Ian and Relfie retaining the majority of their troops intact. We were out played, no excuses they made better use of the terrain and punished us if we tried to close with them. The second pic is Ians troops. Relfie played a blinder he kept me pinned and merged with every bit of cover to stay out of my lines of fire, Then when he got the chance popped out into the open and picked my guys off. I had harassing fire from Ian, but generally Ian was enjoying picking of poor Kev. The third Pic shows my growing casualties, 3 dead and only 2 remaining. I tried to move the shot gun up as it only has a range of 16 inches, well out ranged by everything else that could fire 48 inches or more. He nearly made it to cover but Ian managed enfilade fire as he tried to dodge across a very narrow strip of open ground. With just 2 men left Relfie brought one man forward in a John Wayne type heroic action. I am not blaming the dice (for a change) It was a bold move and it paid off and my last two guy soon perished .
The Fourth pic shows Kevs plight. his HMG was taken out quite early in the game, and as he tried to recover the momentum his chaps were butchered by Ian.
I'll not dwell on the gory details any longer. It was fun and I did enjoy it. But how did I find the rules? Well the game was fluid and easy to understand (having not read the rules) I knew what to do with the mechanics from about 1/2 way through the game. We did have to stop and look a lot of things up, hence the restart. I think if we'd set up a proper scenario we might have gotten a better game. Generally speaking as a science fiction set of rules I would put them somewhere between Stargrunt and 40k. Definitely a step up from 40k but to me not as good as Stargrunt. Stargrunt are an old set of rules now, but they work and work well.
I managed to get a couple of shots at one of the other games, Tims "Good dusting" Sudan game in 15 mm. I won't say anything about it other than I was told the British lost. This is a work in progress I believe as Tim alters the "good dusting" rules to better suit our club.
Our club meeting on 3rd June is now cancelled, so we won't get another chance to tweak the Afghanistan game before Broadside. A Blow, but I remain confident the we shall overcome this setback without too much difficulty as I don't expect games at shows to be that competitive if played as a demonstration.
I estimate that I have less than 30 hours work to finish the Afghanistan game, and three weeks to do it. Which has taken the pressure off as I feel confident I shall complete it. This in my mind was the cut off date to abandon it and do WW1 Zombies if it was not going well. I am at the stage where I think pushing on is easier than hastily re-vamping an old game.
That's todays Post. I'll Blog again on Wednesday. All the Best Clint.