Showing posts with label Deadzone. Show all posts
Showing posts with label Deadzone. Show all posts

Friday, 24 May 2013

Herding Cats

I am sure most of you will be aware about crowd funding. I am pretty sure that many of you will have already backed a number of projects and perhaps even this one. I did think I should let you know that I have pledged to this one. Mantic Games are launching a science fiction skirmish game using the popular Kickstarter LINK I will refrain from saying too much more as you can get all the information from the horses mouth as it were by "clicking" the link.

What I will talk about is why I am getting involved. As 4 members of my wargames club have already pledged (I am the 5th) I will be starting at the same time as everybody else so there will be no playing catch up as there have been with so many projects in the past, which is always disappointing and the other guys have played a few games and learnt the rules long before I get a chance to even paint a single figure. Unlike a couple of others I am only taking the $40.00 starting force. It is tempting to go large on this, but better to get one force and paint it up and get it on the table rather than buy everything and get nothing done. Which would be typical of me. I have decided on "Enforcers" as my army of choice. Mostly because they are the most complete force at this pledging stage which hints that they are a sculptors or game designers favourite. Also being humans they might be usable in other games and in game terms should be quite versatile. Well that's my thinking so it's bound to be WRONG!

Anyway enough about things in the future back in the here and now. I have been herding cats again, which actually has been closer to juggling cats this time. The upshot is that the Planned game for BROADSIDE is now going ahead after a short period when insufficient club members were originally available. As of yesterday 2 more club members have told me they can make it so we are up to 4. Of these 4 2 have played the rules (Myself and Graham) and the other two will have to learn it on the day. I was hoping to run it next weekend at the club, but as I would be the only one to play it at the show there really is very little point in that. I might as well keep the ships and the terrain clean, safe and undamaged at least until the day of the show. All this uncertainty has meant that I am now behind on the build, one loses interest quickly when one feels a lack of response. Luckily Monday is a bank holiday so the chances are I will be able to pull it back.

That's it for today. Thanks for reading and I'll post again on Sunday. All the best Clint