Showing posts with label Matt. Show all posts
Showing posts with label Matt. Show all posts

Thursday, 23 May 2019

28mm Crimean war figures.

Here are some wargames Foundry 28mm British Infantry of the Crimean war. Firsty I know VERY little about this war or the uniforms and units so If I get anything wrong 10 Please tell me, so I can learn and 2) Bare with me as I am all at sea in this period.

Not knowing Matt provided me with pictures \nd I have copied them as best I am able in the hopes that they are right. A total of 6 riflemen each 3 to a base now ready for action. I have 12 more to do so you shall be seeing more of them soon. Well soon(ish) as I shall start the next 6 tonight.


 In addition to the 6 foot-sloggers I have 1 mounted officer done. One more to do. I showed it last time unfinished. But now it n is finished better to reveal it complete and with the first stands of infantry.  With luck this will give some leadership to the men and allow some games to better be played. But on this score time will tell.











I had more than 1 enquiry about the make of the robot last time.  As such I went up the loft. Straight away I found the box the kit came in now stuffed with old decals. None the less it does show the scale 1/35 and the name "Crusher Joe" of the kit but as yet I am unable to find any ore of them. So if you are looking good luck and comments below on where to get them would be appreciated. (Not holding my breathe though)

Until next time, good luck, good gaming and may  the dice e favourable  to you and also hinder your opponent!

Tuesday, 21 May 2019

15mm Robot ( and sneak peek. Historical)

Firstly here is a robot model from about 30 years ago. RE-PAINTED. At the time I was using it as a 28mm model but now I feel more of a 15mm model. The joy of Fantasy/sci-fi is no one knows so it can be whatever you want it to be. No one knows and few (if any) care.

I am afraid I do not know who makes it or what it is for. I remember that our local toy store got some and as such I bought 3 (the other 2 are in pieces and are missing heads. But rebuilding them is for another time/post!

This was a very easy re-paint. Almost too easy, or embarrassingly easy. Just 3 colours of brown on the legs and a thin brown was overall. It really was that easy.  About an hour in all including drying time. In fact the base took longer!

I look forward to finding the missing pieces and getting the other 2 finished now. Obviously this will bulk out my 15mm sci-fi army and give them some mech support.  And we all lke a bit of mech support. The only conversion work is the adding of a gun to the right arm. Way back in the day (no not quite when dinosaurs walked the earth) GW used to do separate weapons and arms. Not for a long period, but they did, Anyway the weapon is a cut down "Lasgun" I just chopped it about and added it on. Mech  with guns is usually a good idea!
Just the mech and a random 15mm alien, (on the to paint pile)
and a random 28mm figure. Just as a size/scale cmparison.

 Ok all Historical nuts can breath now. Finally some 28mm Crimean war WIP. Nearly finished ths mounted officer still got the face and the flesh and a few other bits to do, and a tidy-up. But it at least shows what I am working on for Matt. And that perhaps I have not been as lazy as I appear to have been. This is a 28mm Wargames Foundry and I have needed the practice in 28mm as it seem to have been a while. So I had best do some 28mm figs next!

Thanks for looking and more again in a day or so. Okay 2-3 days more likely!

All the best Clint

Wednesday, 5 September 2018

Imperial skies game aar.

Jon's Carrier was not used,
BUT looks so good I had to phonograph it!
Sundy at the club we had an Imperial skies (aeronef) game. Jon a friend of mine from years ago agreed to tear us the rues as he was a playtester before they were published.

Before we started I suggested 2000 points, Jon cut that to 1600 points. When he saw the play area it was cut again to 1000 points. I am glad he did, it made a better  game.

He also introduced us to a pair of house rules. Again these made sense and did improve the game. Rule1: Small ships could activate in a flotilla of three and a single command pip would allow all sips in the flotilla to gain that benefit. Again this made sense as one ship would have seniority and would signal  the other ships.

Rule 2: When firing if you rolled 3 ones in a row then another d6 was rolled. This roll would on an even score be a magazine hit and on an odd score it would represent the gun overheating and cooking of a round in the breach!

We agreed to both of those house rules and play started.

Here is what happened::::::::::::::::::::::::::::::::::::::

Jon's US fleet at 1600 points!















Matt's 1000 point fleet

Jon's 1000 point fleet

Jon's first turn

End of turn 1.
Matt British fleeton the left
and Jon's US fleet on the right




























































Veiw from the other end. Turn 2 about to start.

The Us Fleet unleashes 2 flotillas of torpedo boats.
They were very successful and
destroyed one of the British Cruisers
in a single turn.
Matt was not happy!

Most of te US fleet has still to get into action.
The Torpedo boats still have "Steel fish" yet to fire.

Devastated Matt continues to push on. But his Big ships are slow.

Disaster trikes the US fleet and a gun overheats
and his aeronef is destroyed by it's own firing>
Remember house rule 2!

The Us Torpedo boats continue to
launch torpedoes claiming a British destroyer next.

Despite Matt losses He does manage to down
some of the torpedo boats and by the end of the turn
is managing to fight back

Turn 2 ends. The Torpedo boats seem to be doing all the work.

From the other end things do not look any better

Slowly very slowly the bigger ships start to get involved.
Jon moves his battleship forward,
but it is still (at this stage) out of 30" range.
(30" is the maximum range of the biggest guns)

It now starts a war of attrition. As both fleets get in range
with their biggest guns.

Turn 3 ends.
The two fleets now start battering each other.

Some ships are now in short or medium range and they
all start to take damage.
Each ship faces several others and each ship
has several targets

it is a case of who will break first.
then the US torpedoes claim another victim.























































































































































































































It becomes a close in ruction and while the US fleet
continues to do well. glimmers of hope are seen from the British.
The salvation comes in two forms.
Firstly the |Torpedo boats have just about run out of Torpedoes
Secondly the British Carrier  is launching wave after wave of fighters














Turn 4 get underway.
The big ships have lots of guns.
Also they are not shy of using them.
The smaller crsers and destroyers fare the worse.














The US big battleship is matched by an equally big british ship.
Worse yet Matt has 2 of them.
























I recall being surprised at how many dice
 the US battleship was able to roll.
But Then the British fleet had just as many in return.


Turn 4 ended and turn 5 started.

The British Fleet digs deep
and several of te US larger cruisers are destroyed.
And then Tragedy struck
Fuel was spilt on the deck of the British carrier
and in a single turn it was
consigned to the burning scrap heap.

The game ended.































































 Conclusion: It was a fair fight and either side could have one. The US fleet got some early kills due to torpedoes but in the end the British gunnery was up to the task. While the small ships started the game. the big ships ended it. While I was just observing and not playing boh sides played both with élan and fairness. Both admirals can be proud. So who won? Basically it was a draw! Theer was no clear winner. But importantly I got to learn the rules. Which from my point of view was the reason for the game.

Jon has been looking online fore the cheapest and most effective points cost of vessels to counter torpedoes. Matt has been looking online at tenders and planes that are able to carry torpedoes. While I have started to paint "Brunhilde!" but more of that another time.

The game was a success. all players enjoyed it and all players have spoken to me at least about a rematch. (Different fleets though). So all three of us learned something. And while I was going to do the "Taking of Borkum (123)" a straight even match up was better o the day. perhaps next time it will be Borkum. I have a map and have visited the place (twice as much work if you do not speak German!)

So that was Sundays game.





Sunday, 2 September 2018

A Little Late, but crucially not too late!

I finished these two at 8pm last night. As such I decided to photograph them this morning. The are as I am sure you will already know two Foundry Crimean War British Artillery crew. AS such they are painted for Matt and he shall get them this morning, Barring accidents! (Oh why did I say that now I am just tempting fate.

I am sure you know the details by now. Foundry 28mm Crimean war that I still know almost nothing about.


 Bought on eBay, more d6. I know  I know I am quite mad I have enough dice! So why buy more.
1) It's an obsession I can't help it!
2) I am looking for the lucky one. The one that will roll what I need when I need it!
3) Tim Has touched all my other dice! (Sorry mate I could not resist that comment)
4) I have worn all the luck off of my other dice.
5) I liked the pretty colours.
6) I want a set for show games!

Some of the above are whopping lies while other reasons are spot on. We all know that a factory only puts so much luck on a dice as part of the manufacturing process!! (That might not be true|)




Lastly the hot weather Dried up several of my paint colours. And as I do not use metallic all that often I found this guy selling samples reasonably cheap. All 6 colours cost me £5 including postage. So far I have to say they are the best golds/bronze/copper that I have ever used. I only hope that feeling lasts.  That should do for now as I have NO need to buy bigger and more expensive pots of acrylic gold. These were bought on a whim and I am not disappointed.


15mm sci fi. I have (I think) finally settled on my alien force and a quick bank check shows I can afford them (Out  of this years Interest..... JUST) so with a few chats today I hope to send off for them Monday. (Fingers Crossed)

That's it for today (Should have been yesterday) enjoy the weekend and play if you can or paint if you can't. Take care all the best Clint






Thursday, 30 August 2018

Crimean war artillery

Yes I have been late posting of this last while. Let's just say real life has gotten in the way!

Anyway here is the last (for now) of Matts Crimean war artillery. There are 2 spare crew to paint and I shall get tem done SOON! I will start them today. I am also starting some medieval troops for myself! Just so you Know I have not given up on "Lion Rampant". Still enough of this closer to the showing!


 Anyway another gun and crew for Matt and his collection. You may recall I have done one of these before (About 2 weeks ago!) and nothing new has been learnt between painting that and painting this. So just to recap. It is by Wargames foundry and 28mm figure size. Matt supplied a book on British troops of the Crimean war so I copied that for uniforms and details. The recent hot weather has dried up some of my paints so while I replace them the metalics were hand mixed. This has resulted in the gun being slightly "yellower" than it should be for bronze. Forgive me I could not help it. New paints are ordered and in the post as I type. So nothing else I can say about that.

The last few pics are of all the guns together. 2 crew to be added at a later date. But this should give you an idea.











Artillery train so far (I say so far as I have little idea what else Matt wants me to paint!)

Hope to post again on Saturday. Thanks for looking and more (I hope) soon.

All the very best Clint