Showing posts with label GZG. Show all posts
Showing posts with label GZG. Show all posts

Wednesday, 31 October 2018

Fitters Truck (mk II) 15mm gruntz

Yes before I head back to 28mm figures here is my re modelled "Fitter truck". Al I did differently from the GZG (Link ) Vehicle Code is V 37a Is add some stowage.  The figure is included for scale. My previous version was wheeled and not tracked. This now being tracked gives the appearance that it is both slower and can now carry more!

While the lifting arm is  visible in the top picture it is more clear in the side shots. While most of the stowage is pre-bought and ww2 vintage it looks fine and I am confident I will get away with it as mostly it is just rolled tarps and sacks For those that were not bought I used milliput and a cocktail stick. I am sure you can do equally well if not better. So why not give it a try. As a general piece of advice use a piece of cling-film as a barrier before attacking to the vehicle. It saves disappointment when all goes wrong and you screw the made piece up the first 2 times. If you are like me you will not get it right first time. (This is why I don't do skydiving!)

Te arm should allow the vehicle to move some of the bigger components of a vehicle. I do not however see it as being a full recovery vehicle, so best if I don't suggest that to anyone.

Thanks for looking and more again in a couple of days as I have only just started the 28mm figs.

All the best Clint

Monday, 29 October 2018

Power armour and Transport

Yes some more 15mm Gruntz. Not so much new stuff painted as first appears. I sent off for another squad of Power armour as I already had the vehicle. (But un painted). The new squad is on the right.

These are GZG (LINK ) French Power armour. (fo3). As mentioned above I already had the vehicle (not seen on this log before) so the out lay was a mere £3 to get another squad up and ready for battle, complete with their Transport. The eagle eyed among you will realise I  still need to add the French Decals. Yes I know you already spotted that. But that seriously in 10minutes work when I am in the mood.

So now we have a blue squad ready to go with the red squad. 2 squads of power armour gives me lots more options game wise and the decals shall be added BEFORE any battles are played.

In-fact they are being shown early just because I forgot my camera at the club yesterday. Not much to say about the club game yesterday apart from I got greedy and tried something which almost worked but in the end did not.  Oh well.

That's it for today. More again on Wednesday as I have almost finished the new "Fitters Truck!". Decal these up along with the Fitters truck and start some 28mm Colonial stuff.

That's it  for now. More again on Wednesday. Until then, take care and do well at whatever you are doing!

Sunday, 21 October 2018

Zombtober 18-03 (And SELWG loot)

I was awake at 3:30 am this morning In order to get this single Zed  done! I had a busy morning BEFORE I went to SELWG. But more of the show LATER!

So I fulfilled my quota and did manage to get a zombie  painted before I went. Here he is, based when I got back and Photographed in the  dark! I say this in a feeble excuse to distract shoddy painting and basing and very shoddy basing. Oh well can't be helped now and looks pretty good in real life if not due to my photography. Right self pity over now!

A Mantic "Walker" from the all out war set. Another "walker" for the horde. And he should fit right in. A mature gentleman and dressed only in jeans. he's missing shoes and a shirt but I guess in a zombie apocalypse being well dressed is no longer a priority.  28mm hard plastic part of the starter set.
 
 LATER:
As you know I went to SELWG. Firstly let me say I had a brilliant time.

And this is what I bought.
4 items missing as they shall be part of my Christmas gift  as no one KNOW what to get me and when I write a list NO ONE still knows what is on the listr as NO ONE in my family speaks wargame-ese.

So this  is what I can show you at this stage! Top to Bottom and Left to right)
  • 7TV2e box set (Starter casts are for Crimbo) nothing is opened just yet so It is possible (Although very unlikely) that it is just an empty box.
  • 8 Jet bikes from Brigade Games these are for my "scout" unit in 15mm sci fi.
  • 1 pot of Dark angels green paint! From Col Bill.
  • 2 Paint brushes £1.50 each and I hope they shall be just brilliant) a nessercary evil am told as part of the wargaming hobby.
  • 1 Pack of Peter Pig heads. Other parts of the order are to stop blushes and yet others are reserved for Christmas.
  • 1 pack of Victorian Policemen with pistols. Best  if you do not ask any questions about them for now!
  • 1 Pack of GZG FSE  Mortars again for 15mm sci fi. I meant to buy more but alas the ones I wanted are old stock and need to be mail ordered or picked up at a show.
I forgot to but some vehicle to carry the Mortars Mostly because I was flustered AND I did not want to make a snap decision. However as Tony from Brigade is Local and has an invite to the club I am sur if I want them I can get Brigade models quite easily! If I decide on GZG for the mortar teams I will need to send of to get the other figures so again that is no hardship!

Thanks for looking and more of the SELWG show in a day or two.
all the best Clint.

Saturday, 20 October 2018

Red and White spearmen and SELWG plans.

Firstly I have finished my next unit for "Lion Rampant". This time Red and white spearmen. You probably worked all that out from the blog title. Oh yes you did! Anyway these are 28mm Plastic Perry miniatures,  from the box  "Agincourt French Infantry" there is enough in the box for a unit of x bow as as well. And if I buy another spure  a total of 2 crossbow units and 2 spear units can be made. It would be rude not to!


By painting them red and white they can fit into either of the two forces I am building so quite versatile. I will like wise do the same with the Crossbows and then I shall change colours, Perhaps Green and yellow I am not sure yet.

 I  did not paint the faces well, but well enough. I found the spears and helmets were just too much in the way. And I do not regret painting then as I have done.

CHANGE OF SUBJECT

I have several "Plans" for Selwg show. Yes a show report soon and Zombtober entry SHALL be late. Sorry real life and all that. I have started it and HOP to finish today or MAYBE tomorrow but it may need to wait until Monday.

Here are my planned spendz, I wonder how tey shall compare to what I actually buy.

  • Crooked Dice. Maybe if I am feeling flush buy 7TVe2 and 2 starting casts.
  • GZG I only desire 2 packs from Jon Tuffneys 15mm Stargrunt range. Saying that is one thing but maybe I am looking at a lot more.
  • Brigade Games. Again some 15mm Sci fi stuff. IF I do not get it from GZG.
  • Peter Pig, the Spanish Civil War rules. and a pack of heads, (All pre-ordered!)
  • OPTIONAL
  • Tumbling dice, some 1/600th scale aircraft! And maybe a Check you 6 rule book
  • Too Fat Lardies. Maybe a "Bag the Hun" rulebook.
Well those are the plans at this stage. but I am sure I shall bet some impulse buys as well.

I was going to meet an old friend, but he cannot get time from work so that shall be a miss.

Thanks for looking. More again soon.
I hope tomorrow with a loot post and Zombtober figure finished!

Take care, hav e fun and paint if you can. All the best Clint

 
 

Wednesday, 19 September 2018

More Gruntz. 15mm sci fi

Let me start by saying I thought I had lost my camera, but instead It was put somewhere "Safe!" And we  all know  what that means.

Yes I know the line is not perfectly straight. BUT it is close enough for me on a small vehicle. All the figures are 15mm Sci Fi. Look away now if you only like historical.  First up a specialist Medic in an ambulance or as I am going to call it a MASH vehicle. Mostly I will just say MASH, (Mobile Army Surgical Hover-Vehicle). You wil I am sure note te French roundals on the  door. (A common theme on all my Sci Fi Gruntz  French Interstellar Legion (FIL) Troops. He also has a medical robot with him but still has to carry a couple of (No doubt) both heavy and delicate cases. Things do not change.

Ok the Specialist Medic is as follows.

Base cost 1 Point
Wounds 5 ( he's a non-combatant) 5 Points
Guard Average +3 points
Soak 10 +0 points
Shoot green +0 points
Assualt Green +0 points
Mental (veteran =5 Points)
Skill Green +0 points
Total 14/2= 7 points

Perks Medic +4 Points =11 points.

No weapons at all. His job is to heal NOT fight)

MASH
base Cost 1
Scout  size +8 points
Hover motion +2
NO weapons at all

Total points cost 10 points .It's just a run about for the medic. All it does is transport te medic and his equipment. Nothing more. But I am sure some players will target it you know what they are like.

Not sure where the Robot came from, but the medic is part of Brigade games crew pack and the MASH is a Brigade games Mercenary hover jeep (A nice kit modified but costs £3)

 Next uip are some Ground zero games figures that were NOT part of the French Interstellar Legion But they needed a lick of paint. in my head (only) they are corporate mercenaries set to  guard a site. What they are aculally is a mystery. I must have either bought them while feeling flush of they were given to me I do not recall at this time.

Sunday, 5 November 2017

Stargrunt 15mm (Again) GZG

I know it has been a while. But sometimes the mood just takes you. The figures are of course Ground Zero Games in 15mm and yes they are even part of their 15mm Stragrunt range.

 Yes it is my fault! I bought the wrong pack of figures at a show LAST YEAR. So having no use for the figure I was eager to do something else. So I have for a year. Then the idea came to me. While I cannot fit them into my existing Stargrunt forces I can still use them. So the infantry are now vehicle crews IF/when they have to dismount. Maybe the vehicle blows up and they need to get out, or maybe the vehicle starts the scenario un manned. Either way works for me.

The vehicle is also freshly painted as well. I had a spare vehicle so in my head it was not a massive leap to do it at the same time as I did the crew.

So we have a vehicle and enough crew for several vehicles all added to the Stargrunt collection.

That is it for today. Thanks for looking and more again soon. Although I am not sure what exactly. It will have to be a surprise.

Have a good weekend, all the best Clint.

Post script: I need to be more active on the Stargrunt front! get some more games in.

Saturday, 18 February 2017

Rogue Stars Crew no 2

Again this is all experimental so if you see me listing it wrong please let me know!

A Mercenary crew, of just 3 figures!

Yes you see the big yellow one straight away. The Robot was painted back a while ( LINK ) so feel free to follow the link and see. The other two are more recently painted GZG 25mm Kra Vak. A hostile race in the GZG universe. Mostly I see Kra Vak with brown skin, but I wanted something brighter on the table top.

Anyway the three Mercenaries are. Mercanary Faction with the Hard to Kill Discipline. I know at least 1 player who will want that discipline JUST for the name!

WE have a leader and a technician
Leadrer stats are: Elite (12) Leadership (level 2=12) , tough (level 1-8), hard to hit (level 2= 8), medic (level 1=3). Weapons are: Laser Rifle, (7) Knife (1) Armour; Combat dress (18)

Total points 69

Technician Stats are: Veteran (6) Tough (level 1=8) Tech (level 2=8), Medic (level 2 =6) Robot tech (level 3 = 6), Weapons Laser Rifle (7) and Knife (1), Armour: Combat Dress (18)
Total Points 64

Robot. Artificial (10), Non Reactive (-6), Huge (2),Tough (level 2=16), Weapons: Claws (built in (not sure this is allowed but is the closest thing to what I thought the melee weapons on the Robot should be) (2), Torso mounted built in Laser Rifle) (7) (Top of right shoulder). Armour  Power Armour (36)

Total Points 67

Grand total is exactly 200 points but unlike the Cultists is only 3 figures.  With just 3 figures games might get a bit hectic Only time will tell. Yes they are tough and have good armour but that may not always be enough, I think I need to play a game or 3 and see what happens.

Thursday, 26 January 2017

Logilistics Sci fi 6mm

As it is now approaching 7am It is too early to take any photos. So The Zulus will have to wait a few days s I can do a group shot of them all. So Zulu Sunday. I should imagine.

So Instead here are some 6mm (1/300th scale ) Sci fi goodies for my Frozen planet setting.

With all of these I have used the camo I am using for the Chinese Democratic Socialist Union (CDSU). Which amounts to blue and grey rectangles over a white base colour and a dark blue was to pick out the detains.

First up we have 4 armoured cars By Ground Zero Games. I may have the turrets on back to front, or I may not, I just do not know. These will have a duel role. 1 convoy protection. 2 Scout transportation. In my head I can justify the 2 scout stands being carried in 2 armoured cars. So that would work for me and give any foot scouts a bit more punch on the table top.

And 2 scout stands each of 2 figures. (Scouts should not be clustered!) These are spare infantry figures from Brigade Models. Both are carrying suitably man sized weapons but their main purpose is to find the enemy.

Finally 6 trucks. 4 have flat beds and are used to carry a variety of goods. Everything from bullets to bull dozers. And probably a load more than that as well. Just assume nearly everything you would need to survive and thrive on a frozen planet.

The other 2 trucks (All trucks are Brigade Models) are an office body. You are more than happy to make up what the office does. It may be an ambulance or it could be a forward command post or it may just be a warm place for all the drivers to grab a hot beverage. I don't know and I am sure it will change as scenarios evolve!

The last truck is a liquid transporter.  As to what the liquid is I am more  than happy to also leave that to your imagination. Maybe fuel, maybe drinking water or maybe even gold fish I don't know and it will probably also vary with time and scenarios. I will assume the ground crews either keep it to a single cargo or have a very good way of cleaning it between loads.

That is it for today. I do have some more 1/300th Sci Fi already painted for next week. But I want to show all the Zulus on Sunday.

With that I will sign off wish you all a very good and productive couple of days ALL the very best from Clint

Tuesday, 25 October 2016

Paint seems to be taking ages to dry this week. So painting is slow. Put a wash on one night come back the next. So the Burpas are getting done, but SLOWLY. So slow you would hardly believe.

But here are some NAC (New Anglian Confederation) Power armour. yes just a single pack but to me Power armour should be pretty rare. 

Just 6 figures from GZG in 15mm. And they bulk out my NAC force. I bought these at the Selwg show this year. And while Not a massive amount of figures are strong on the table top.

Thanks for looking tday and with luck another post in 2 days time. (If drying time improves)

All the best Clint

Sunday, 9 October 2016

SELWG SWAG (2016)

Yes I came back with £70 still in my pocket. Yes I could have spent it, quite easily really but no point at this time. Maybe a week or two later when I think of all the things I could not live without. Names in Brackets show where they came from)

So here is where the money went.

2 Sable paint brushes. (Not my favourite make but they should be good enough)... (magnetic Displays)

1 Spectre rule book. I may well do more on this next week. It was an impulse buy but it looks like my cup of tea. (Spectre Miniatures)

1 Spectre Figure which will be on its way to a fried up north soon. (Hopefully Monday).... (Spectre miniatures)

1 Beltfed miniature, another gift for a friend  (Col Bill)

Osprey D-day Fortifications in Europe. (Harfields Models)

1 Zvezda Ferdinan 1/00th scale model.  Another impulse buy. (Harfield Models)

1 Pack of Flower tufts (Debris of war)

Some 15mm Stargrunt figures (Ground Zero Games) I have nearly bought all I need for this project now.

1 Pack of Highland Cattle. (Col Bills)

So not overly extravagant, but not miserly either. Everything has a use and everything was well considered. (no It was, it really was honest).

I will do a show report tomorrow and I will even point out MY favourite game.

All the best Clint

Tuesday, 27 September 2016

Phalanx. (15mm Sci Fi)

Not a real post yesterday, just a quick update in case anyone saw those figures at a later date and wondered why they were different,

 So today sees me continue with the 15mm Sci Fi force.

This is a GZG New Anglican Confederation Phalanx APC. Not the easiest thing to put together, and I did muck it up in a couple of places but it did come out looking "acceptable" . In 2 weeks time I shall pick another one or maybe 2 of these up to fully fit out my NAC force with armoured Infantry transport.

In the rules this is able to transport either 1 Power armour squad or 2 normal squads. (But most often just carries one normal squad). It has two light Direct Fire Fusion Guns (Gatling style) one in each small turret. In addition to the troops  it has a crew of 2 (Commander and Driver), but in the rules only basic ECM and smoke launchers.

There is a command version which does have better Electronic Counter measures and communication, but cannot carry troops. (Well maybe a command squad in a limited capacity but not for long periods)


Shown with NAC troops

Saturday, 17 September 2016

NAC SQUAD 1

Very occasionally I get some 15mm Stargrunt painted. It is a long process and one from which I do get side tracked incredibly easily! But now as I have finished my FSE (Federal States Europa) Platoon I have started my NAC (New Anglican Confederation) forces. At present I do not have much but I can see it expanding rapidly in the run up to Christmas.

While I prefer the look of the Ghurkha Squads and will be concentrating on them it is always worth having some normal squads. And this is a Normal squad.

8 men in a squad mostly armed with the L7a3 Individual weapon. (Advanced Assault rifle with grenade launcher). 2 support weapons are also with each squad, far right is a L5 Binary propellant light machine gun and (one in from the right) is a L18 Portable guided missile launcher.

I have yet to do a squad transport for them, but expect that this week.

The figures are Ground Zero Games ( https://shop.groundzerogames.co.uk/ ) 15mm Stargrunt figures. Painted for a desert world (In my Head Called "Burnett's Folly") so a couple of stripes of camouflage on the outfits and some light green to break up the guns. (Yes I could have painted the guns the same as the uniforms but decided that a little contrast might be a good thing.)

And when I get a platoon sized force complete I will happily do a group shot.

Thanks for looking today, all the best Clint

Tuesday, 13 September 2016

Not perfect, but it will do.

Yes the title says it all.  Just one Picture, I did take 2 others but they turned out not to be in focus! I am only claiming lack of skill on my part and not that the camera could not focus on the models due to the Camouflage.  My bad NOT the Camera.

As you can see a basic sand coloured base, with grey dark brown and cream squares on it.  If I was doing Proper Digital camouflage There would be more squares and it would be hard to work out the base colour, but I wanted the base colour sand to show through. Then just weathered (dry brushed a lighter sand tone (very lightly) and then two coasts of flesh wash over the top.

Overall I am not wildly excited by the result, but at least it is better than before. If I was starting again the brown should be a shade lighter and the grey a little darker, but overall not too bad really,

Thanks for looking today, more again soon.









Sunday, 11 September 2016

Re do the Camo!

As I had finished all the painting that Matt wanted me to do. (He is getting more to me today and VBCW he says!) I was not sure what I wanted to paint so I had a rummage in one of the carrier bags full of unpainted. I was looking for some Islamic Federation I have for 15mm Star grunt.  (I did not find them so they are somewhere else! And not where I thought!).

I did want to carry on with some 15mm Stargrunt though so I read the rules again.... which is to say I flicked through them re-reading the juicy bits!

While rummaging I did find a second one of these though (as well as some other bits and bobs so back to Star grunt for a very short time.

One of the issues I have with sci fi games is coming up with suitably believable camouflage. I was never HAPPY with the vehicle on the left, it's Cammo is OK, but only OK! I want something more fitting for the far future! So when I paint the new one I will repaint the old at the same time.  Clearly the photo does show the painted is harder to make out than the unpainted version of the tank but it does not convey to me the feeling of far future colony world.

So this morning I am looking at different tank, animal (Including FISH) and uniform camouflage patterns and trying to figure something out. I have already a FSE camouflage pattern and a NAC camouflage pattern (Not as yet shown on this blog) but I want these to be somewhat different from both of my already established patterns. So a re-paint in on the cards.

Thanks for looking today and with any luck at all I will be able to show it on Tuesday.

Enjoy the Paralympics, any sun and any chance you get to paint.

Tuesday, 5 July 2016

Another 15mm SCi FI Vehicle.

Yes the title says it all. This vehicle is a Ground Zero Games (GZG) 15mm Tracked science fiction vehicle. Not the largest or most complicated vehicle . ( Here is a link to the GZG Shop ). Just 6-8 pieces in all, a 2 part hull, 2 tracks, turret and hatch and 2 optional pieces. ! being a vehicle commander to go in the hatch if you choose and the other being a choice of gun.
I went for the gatling laser aa gun to make this into a air defence vehicle as opposed to a twin barrel Mortar. Both looked nice but I thought the AA Gatling laser would be more of a menace to infantry!!!

I was lucky enough to be given this model by Fran (THE ANGRY LURKER) who is a jolly nice chap and hardly angry at all. It has taken me some time (2-3 years I forget which) to get round to making it. But Now that I have I feel so much better for doing so.

I hope to have something new to show in a couple of days as I am now working on some more 28mm figures for Matt, but not VBCW this time.

So hope to see you in a couple of days all the best from the South East of England.


Wednesday, 29 June 2016

Not a power loader finished!

As mentioned in my previous post this is not a power-loader from Aliens. But It does have some resemblances.
Enough resemblances for me to want to use it as both a 28 (or 25) mm miniature and also a 15mm miniature. Hold yor horses there is a scale comparison at the end I promise!

Obviously I went for the fork lift arm version although GZG do make a couple of other versions. But the fork lift seemed a better fit for any 28mm shenanigans that I may have tucked away in the back of my mind.  (And there are some).

I painted direction indicators on both the front and the back of the legs and hazard lights as well. The vehicle is supposed to be civilian so I had no issue doing that to make it look road legal!

Likewise I went for yellow colouring as most Industrial building plant is painted yellow and I though it might make it look a little more civilian and besides the power loader in Aliens is also yellow! I went for a pale yellow and dirtied up the feet and the legs and also the engine on the back, just to make it more "Lived in" and not straight off of the factory production line.

Overall I am happy with the result and will now move onto something else. But for now I am just basking in the joy o getting it finished as it did take longer to paint than I first though it would.







The model, a foundry 28mm street violence figure
and a battlefront 15mm Modern Russian,
All just to show size comparison.

As you can see despite the model being designed and built for 15mm there is enough room for a 28mm to sit behind the  roll cage and operate the machine. So totally usable in a variety of scales and I hope to use it in 2 scales at least. But probably NOT 1/300thscale SCI FI.... but you never know!

Thank you for looking today and I hope to do some more 15mm sci fi this week as I have another force to get together. After that perhaps back to 28mm figures for Matt.


Cheers Guys, all the best Clint.







Monday, 27 June 2016

Not a Power Loader from ALIENS.

While at the club yesterday |I played a board game so no Photos of that.

So here instead is a model I purchased at Salute 2015 from GZG (John Tuffley) It is Mec -02 (Link to GZG shop ) and costs £12 plus postage.  It is the closest thing I could find to an Aliens Power loader. Now I did put of building it for over a year as there were no instructions AND I had NO immediate use for it. I currently do have a use for it though so it was about time I got it started.

So Today It is a how to assemble a suitable model for a power loader. Simply because I had to figure it all out myself and I can imagine someone getting stuck.
All the pieces cam in 2 resealable bags
There are NO instructions
 
Stage 1 is to lay all the pieces out and make sure they are all there.
There was no list of contents
 

Keeping the arm pieces that came in 1 of the bags separate
I layed out the other pieces.
I started with the torso and worked
out from there

Each foot came in 3 pieces
And were assembled as above.

Once a foot is built,then build a leg.
One thing to remember is that the legs
are not the same, there is a left and right.
Very minor diference but make sure
the Bulge goes on the outside at the "ANKLE!"
 

Then attache the hip.
In the Photo you can see the bulge on the right of the leg.
Having 2 Bulges together at the ankles would impede movement
on a finished walker and make the model
more awkward.



The Torso comes in 3 pieces,
The centre Torso the Front (I went for the open cage effectand a rear section
with an engine. You have a choice of fronts and a choice of backs

On one leg I arched the foot so as to give it a
slightly bent leg as if it was just about to take a step.

I then attached the Torso
And glued the upper arm to the shoulder joint

The fore arm was then glued to the upper arm and an elbow created.
Kindly note the "Forks" are not glued and are in fact upside down.
You want the flat surfaces to face each other.

Shoulders and upper arms attached to torso.
There is a lot of positions you can put them in so
find one you are happy with before applying any gule

The forks are now facing each other and both arms age glued together.
I deliberately placed the forks DIFFERENT distances apart as
I realised that if I made them the same but got it wrong people would notice.

Two additions to place on the torso.
Holes are present (mine did need a little cleaning out) but the
Order you place them is up to you. Or even to place them at all.
 

Finished assembly from the front.

Finished assembly from the rear.

And also from the side.

At the end of the build I had 2 pieces left over.
1 is an alternative engine.
1 is an alternative cabin.
 

Overall it was an enjoyable build and it will go to paint in a few days. The difficulty comes from a lack of instructions but given time and patience you will overcome that and work out where everything goes. (I managed it after all). While the model is supposed to be 15mm wargames scale I intend to use it for 25mm (and maybe 28mm) so sometimes a change of scale will work just as well.

It is not an exact copy of the ICONIC Aliens Power Loader but for me is close enough.

Thanks for looking today and with luck I will start to splash some paint on this and have it ready soon.

All the best Clint