- Having an empty barrel placed over my characters head.
- Kev having 6 stun markers on his character all at the same time. (yes they all stack)
- Rochfort "Groping one of the female market traders.
- Stealing the Cardinals ring and throwing it across the tabletop, only to be plucked out of the air by one of his guards.
- Several jokes about the Cardinals ring!
- The amount of fruit,veg and pies that were thrown at each other, rather than trying to run each other through with sword and dagger.
- The fact that several players paid for the fruit,veg, pies etc..that they had used. Honest bunch arn't we!
- Relfie's guard having a snooze half way through the fight.
- Start action on a d12 as opposed to a d20.
- Reduce wounds from 5 to 3.
- Change defence on the De Grassi fighting style to a dice increment in their favour as opposed to 2 dice and take the worse.
- allow players to buy off three stuns in exchange for a wound.
Meanwhile back in Afghanistan I have a few work in progress (WIP) pics of the first compound I'm building for the Broadside game. It has a 3mm MDF base and the main walls are of 4mm "grey board" which has a slight "stucco" like texture which should translate quite well when it goes to paint. I hope to make 2 more "compounds" this week in the same materials. With luck this should be enough for the first 2x2' board, which should represent an agricultural village when combined with the other 3 planned boards.
Now that sounds like a fun game, compound looks brilliant so far, how much for one in 15mm:D
ReplyDeleteMusketeers game sounds like it was a great laugh. Compound is coming along nicely
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