Saturday 11 October 2014

Turn 11 Results

The first thing to say is that was quite intense for me. There is no fudging the turn sequence or the gunnery. Sometimes it works in your favour and at other times a lot less so. The same is true of repairs. All this preamble is just to say what happens to a ship happens to a ship.

I will send out individual damage reports this afternoon. But just to say both sides have one or more ships in trouble and for a couple of players the game may be over next turn.

So this turn it was a completely Spanish activation to begin with which left the end of the turn to the British. And here's what's going on!

View from the step ladder
Overall view of the board.
El Interceptor and Unicornio cross beams.
A close run thing but they avoided any collisions.
Three ships were able to fire this time at HMS Beagle.
It was nearly 4 ships. But Unicono was out of arc. HMS Inconsistant
Was able to move out of arc so could neither fire or get hit. 
Not quite Raked HMS Badger takes a beating Three on to one is not
a good prospect for the one!
HMS Cutlass facing into the wind gets a turn drifting.
HMS Agamemnon moves to support the British flagship.
Will he be there in time?
HMS Challenge's Crew manage to BOARD
SS Pina Colada. The on-board battle of quite evenly matched
Forces is currently undecided.
The Bad thing about this boarding is that it screened the target from
getting shot at by HMS Agamemnon and HMS Pachyderm.
A Brave/foolhardy action from Captain Curt. Only time will tell.
I have a clue though! 
Elsewhere Mecedes turns hard to starboard
 and makes a very tactical move to stay away from the goliaths!
Capitan Loki on "The Mermaids revenge" Continues
his break for freedom. Slipping Behind HMS Pachyderm,
still out of range though.
 
Well that's it for now. As ever if you need more photos or more information feel free to get in touch. I will/can not give any advice. Nor can I make any suggestions. I know it's hard to judge at times so ask for photos if in any doubt. SS Pina Colada and HMS Challenge will not be able to move this turn as they are now locked in hand to hand boarding actions. Best of luck guys and I hope the dice work out for both of you.

Thanks for reading today. Watch out for your individual damage reports. All the best Clint.

Opps nearly forgot: Next turn in by the 18th Oct 9am (GMT) please. but you probably already knew that without being reminded.

Friday 10 October 2014

Next step

Three new boards
with 1 old board
And it may be the last step. I will have to see what this dries like! I can see that I haven't matched the colours but for terrain and without re-painting the previous boards I think is close enough. I am not a factory after all and just want a new set of boards to play on. Not looking to make a living out of it!

As you can see we have bright sunlight outside so I will judge the colour when the contrast softens. (Second Breakfast first). So below is a quick flick through the stages since the last view.



2 coats of emulsion to get rid of the green.
Then a slightly brown coat.

 
Yellow top coat to make it match
the other boards.
Only 1/2 the board done.
I might have to add a bit more red to the paint mix!
To match a bit better.
Well that's it for today. Generally the boards are getting there so I am quite happy but still no figure painting mojo! It will come back soon I am sure, no point in trying to force it!

Tomorrow is the next turn on the Napoleonic Naval game and SELWG show on Sunday. SO quite a busy weekend.

Thanks for looking today. Have some fun and enjoy any sun and tune in for the next naval move tomorrow afternoon after I process all the results.

All the best Clint

Wednesday 8 October 2014

2 more Boards

Well it's raining heavens hard here at the moment so I am reluctant to walk across the "Somme" of the lawn and get to the shed. So here are the three boards ready to be painted. Luckily I bought some more pain yesterday so I should (I hope) be able to get the first coat on them today, this afternoon. After the monsoon!
In keeping with the other boards each board has 3 road entrances and while this does not give as many possibilities as 4 would is sufficient for a fairly random layout.

Thanks for popping by today, all the best Clint

Monday 6 October 2014

Kicking the doldrums

Well it's a "Ronseal" title in that it does what it says on the tin. No I Have not quite kicked the arse out of the Doldrums and I am still in a wargames rut. But at least I am coming out the other side. So here is what I am doing!
An existing Afghanistan board
The answer is simple, I have taken one of my old DBA boards (I have two others so don't panic or at least don't panic for now, panic later in your own time.) I have filled the holes where some trees went, you will note the darker green patched around the whit blobs which identifies how far the canopies spread! Additionally I have added a road. The Road is a thin coating of ready mixed plaster that I can slightly smoother than the rough ground.

This board will become another Afghanistan/Arabia board (the other two will as well). By doing this I will have a total of 9 interchangeable boards, each 2 foot square. All the hard work is already done so this will be a repaint and a slight re-build. SO I am expecting some rapid results. When I have the boards complete I will have a 6 foot square area ready to fight over.

But fight what I hear you ask? Well more Afghanistan and Arabia in a nut-shell so when I go to SELWG Show I now have a focus for my Squandering carefully thought out expenditure. So I will be looking for more 20mm Modern British and Russian stuff to fight against the Taliban. (I also need a better set of skirmish rules for this). As the Terrain and architecture has hardly changed for a millennia I may also be looking for Earlier (Colonial Period and Napoleonic Period) Afghans. So I anticipate some Colonial skirmish games next year.
When I use the boards for North Africa/Arabia I will also be looking for some 20mm WW2 Italians and some 8th Army (although the 8th Army is less needed as I already have some British to paint in 20mm). In addition to 20mm WW2 and WW1 (Laurence of Arabia) games Newline Design also make some 20mm Mahdist figures so that's another colonial option. Newline also make some 20mm Metal Ancient ranges so maybe some ancient skirmish as well. So maybe some 20mm Romans vs Lybians or Numibians Skirmish. Maybe even earlier.... New Kingdom Egyptians, Assyrians or even Summarians.  Oh so many options shame there are only a couple of companies making 20mm other then WW2.

WW2 will be the main focus though, unless I get sidetracked into Arab Israeli wars

Thanks for reading my waffle today. With luck I will hope to have something new to show soon.

All the best Clint