Saturday, 30 June 2012

Poll Results

Firstly I must admit I have closed the poll 7 hours early, so if you were hanging on til the end to cast a vote I am sorry, but it is now closed. If this upsets anyone next time vote early, this is not eBay and there are NO last minute sniping actions allowed.

For the reat of you thank you very much for voting it is appreciatted and I have taken note of all the views expressed. Of the 17 votes, 7 (or 41%) voted for either 7TV or 7ombie Tv, making it a clear winner. The next highest was 15mm Wild West with 4 votes (23%). Bringing up the rear in a tie for third place with 3 votes (17%) were 15mm Science Fiction and British Colonial. It is possible that all these projects may go ahead given enough time. Given limited resoucses in time space money and motivation I will for now concentrate on the two most popular. That does not mean the others will be forgotten, just that they probably will not get done this year.

Over all I feel the poll was a sucess and think I should run more in the future.

As regular readers will know I have Karl of Crooked Dice Coming to the Rainham wargames club in 2 weeks time. I am currently talking to him about Raimham Club running a 7TV or 7ombieTv game at a few shows next year. SO I will want to have a chat with him and see if he has any strong prefference to either set of rules or settings. Or indeed if there is anything he wants to reserve for his self.

Some of my initial ideas are given in slightly more detail below:

One Step Forward Spy Fi Games


Dicefinger!
For those of you who don't recognise it, or who didn't notice the title in the bottom left of the picture this is the setting (Fort Knox) for the final show down in the James Bond Goldfinger film. As Crooked dice have already two games in the Jame Bond Universe, (You only live Dice, and O.H.M.S.S.) This game idea might be prefect for 7TV Spi-Fi. In Fact it might be a little too similar to thir own plans.

Fandicetic Voyage!
Yes I admit this is just an excuse for wearing rubber wet suits and looking at Raquel Welch. However I think making the terrain boards would be a real buzz if I can get them to work. Additionally I have never seen any game like this at any show. The chances are some one has already done it but even so a game set inside a human body, a team of players in either wet suits or space suits trying to carry out an objective while the evil umpire pits the bodies natural defences against the players. Raquel Welch or not I still think it's a good idea. And if nothing else it has got some eye candy on my blog!

Generic Spi Fi
Another idea is to build a generic Spi Fi set which is not based around a James Bond theme. This Observatory for example would make a great place for game. This picture is only an example, nothing more. A generic Spi Fi could equally well be in an Aztec Ruin as a Lighthouse on the Scotish coast. A game not directly linked to a film has far more options, the draw back is that both players and onlookers will find it harder to describe, at least not as easy as saying did you see the James Bond Game at that show. There are pros and cons to film and non film approaches.

BRING ON THE ZOMBIES

Dead or Alive.
Under the water, under the sea catching Zombies for my tea... Dead or Alive? Of of my younger club members suggested a zombie game on board a submarine! Sheer Genius if you ask me. So I had a quick think and (after suggesting he run it) looked for real life sunken Submarines. This is U 352 sunk off the coast of America as part of an artificial reef. Anyway the game idea would be a group of divers are sent to recover something from the sunken vessel. Yep you suessed it nazi U boat crew Zombies!

Slow Boat to Diner!
There is something evokotive about harbour settings. Let's be honest they look great, messy gritty dirty and run down. The setting being a Harbour, the game being that the players have to reach the place the boat can dock and hang around long enough for the rescue to take place. All the while the dead close in on them. The advantage of this type of game is that you can balance the number of zombies (even bring more on) to the people, the ammo supply and the time the boat takes to get there just for a tense ending where they are just about to get swamped or run out of ammo or health.

60 Feet Under.
A very simple idea stolen from Left for Dead (computer game) is to set the action in an underground/tube station. It's a travel game players have to move from A to B and survive in the process. You have confined spaces twisting corridors and stirwells. Open Platforms tube trains and the undead to contend with. But at least water is not involved this time. 60 feet under would be a memorable show game if only because it would need to embrace 3 dimensions.!
This Won't Hurt a Bit.
Just for compleatness a show game set in a Hospital during an outbreak. Probably the least inventive of the Zombie ideas. Desipte that it is without a doubt a classic zombie setting. Again At a show I have not seen a good zombie setting so even something cleched like this is worth another look.

I hope you found something of interest here. Club Day tommorrow so I'll post again on Monday. All the Best Clint.

Post Script: Spell checker does not seem to be working so forgive any mistakes pleae!












16 comments:

  1. Love the ideas for settingsfor the game. A multi-level subway station would be my choice (as in the game Fallout 3. I'm surprised no-one mentioned a shopping mall !

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    1. These are only Ideas, nothing is set in stone. Also I think one of my club has aleary started a shopping mall.(Tim).

      Not played Fallot (any of them) but perhaps something to consider.

      So at this stage just kicking ideas about.

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  2. I think secret high-tech base, deep in the Alps screames for Sci-fi "bondish" films!

    As for the zobmie settings, I've ran all around London subway taking pictures of the corridors for my "someday" project, so I can totally see it be awesome! Submarine, imo, is made up of too many narrow hallways so games could get pretty one dimensional. Or totally interesting, on the other hand. Something special indeed.

    And if you guys decide for hospital, which should probably be a bit easier to build, Grekwood miniatures are releasing some hospital beds :P

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    1. Cheers Mathyoo. Currently resisting Grekwood.... I'll no doubt cave in the end.

      As I keep saying just random ideas at the mo.

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  3. Some neat ideas Clint, I like the Zombie hospital myself, that should be quite compact, but very appealing to the eye!!

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    1. Thanks Ray I must admit you did suprise me. I thought you might plump for the Submarine or Goldfinger. Just shows you how little I know!

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  4. Some great Ideas, Only thing about the underwater bit is the lack of Diver miniatures if its set dry there is a few you can use but very little swimmers.

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    1. Agreed very few swimmers. Although I am sure I can find a way around that. Not sure how yet, but must be a way!

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  5. You can start playing on the submarine itself, when they all had time to dress in their casual clothing!

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    1. Well that would be a way around the whole swimmer think. Cheers mate.

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  6. Aboard a submarine...... Cool!!

    Maybe expand it to a submarine lair? A bit like the one from DEEP BLUE SEA.

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    1. Yes you could have a U boat pen, if you were keeping it historical or a supervillan base like James Bond "For your eyes only." Both bigger builds though and I want to keep the board footprint to 600mm a side. For ease of transportation and storage.

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  7. Great ideas thus far mate, another one for you, you could be the crew of a german U-boat, when your secret cargo has a spill and you know the rest of the story.... could be good!

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    1. Spoke to some club members today, they like the submarine idea.But I think it would be the hardest to do.

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  8. I think the submarine idea is fantastic! Just had a quick look at wikipedia:
    http://en.wikipedia.org/wiki/Ohio_class_submarine
    The Ohio - US Boomer - has a crew of 155 and is 170m x 13m, so that would be plenty big enough ... it would be hard to do though :(

    I've had similar ideas but on a spaceship, but it seemed too 'space-hulky' to go anywhere with it.

    Whatever you decide, I'll follow your progress with interest!

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    1. I think we are in agreement about Submarine game idea. It would very hard to pull it of sucessfully though, For now I think it's a back burner idea. Which is a shame, but perhaps I should be slightly more practacle!!!

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