As you know I have been looking after my nephew so there's not too much real progress. That said I have managed a very little. Here is a quick update on the planned BBIB game for the Broadside show in June. One of the issues with the trail game over 2 weeks ago now is being able to tell a ships speed. Obviously speed in a Napoleonic naval game is reliant on several factors including the wind. Other than the weather, ships in BBIB may set themselves one of 4 speeds. In order they are Anchored, No sails/ Drifting, 1/2 Sail or Full sail. Needless to say ships at anchor don't move at all, while drifting ships will move a certain distance in the direction of the wind. Half Sail and Full Sail, are the settings used by far the most in the game. I needed to make an easy way of identifying if the ships are fully rigged or half sailed without getting more ships and chopping sails off. Given that a ships captain would easily be able to tell what any opponents sail settings would be and thus be able to anticipate their respective speeds.
My solution is to show this in creating wake markers for each ship. Having made 12 of each I now have sufficient for all the ships we are likely to use either now or on the day. These are 2mm MDF bases 20x40mm and 20x20mm for full sail and half sail respectively. I am first to admit that they will not win any painting competitions, but they will function as I require them too.
That's it for today. I appreciate that it's not the most exciting blog post in the world but it has moved the Broadside game on ever so slightly. Thanks for reading Next post on Friday. Take care till then, all the best folks.