We used 28mm Winter War troops with the Russians attacking the Fins. All figures terrain and rules knowledge supplied by Dave who helped me with the Fins and opposed by Kev and Ian who had played before and had the Russians.
Once the forces were worked out both teams had a few extra points to spend given the scenario. The Russians bought a T26 tank and a Medium (80mm) Mortar. While we, the Fins selected a company runner (to help bring on reinforcements and issue orders, a sniper team (cheap option but quite handy so I was told), another T26 (To counter their tank threat) and a Chain of Command dice (In case they had a preliminary barrage and we wanted to end the turn quickly!) And that was all the points spent. At platoon level 1 tank a side is VERY generous as historically speaking the ratio during WW2 was 600 troops to each tank even in Battle of the Bulge and D-Day.
The Russians went first and rolled the command dice. The result was that they could bring on the mortar the T26 and a squad and get the next go straight away. In the second phase they moved the squad up and brought another squad onto the board as well as advancing the tank. We, Dave and me, had nothing on the board to stop them.
Meanwhile on the right Ian pushes his squad forward and tries to take the village hall. Dave uses our command dice and I get a free opportunity shot at them in the open. This does enough and they don't make it into the village hall but are left in the open outside.
Ok it is nice to get a win I can admit that. And this is the scale of WW2 games* that I like. It is small enough to seem personal and yet large enough that one lucky shot will not win the game. (Despite what I have said about or tank!) The rules worked very well and I WANT to play them again. Using dice to activate certain things means that you cannot activate everything in one go which means you have to prioritise what you want to do. The result is that in the game the Russian mortar only fired once and with no effect and I suspect in retrospect they would have chosen a different asset, but we are all learning and it did give them some indirect fire to which we could not answer.
Overall I did like the rules and I will be using them for a couple of projects. As well as WW2 I will want to use these rules for some "Back of Beyond" wargames shenanigans as at this stage I cannot find an acceptable Back of Beyond set of rules. So adapting these makes perfect sense to me.
Thanks For looking today I should (I hope) have something painted by Wednesday so hopefully some more news then. So until then, take care have fun and paint a figure or two if you can.
* The Winter war was just before WW2 but is close enough to count in my mind!