Monday, 18 December 2017

Gaslands Pick-up

Well it is 5am and I am having trouble sleeping, so it must be blogging time. Today is another car for "Gaslands" this time a Pick-up truck. Purchased new from Wilkos for £1 or a very little less.

Conversion wise I just added "Microstrip" which is thin machine cut plasticard to keep it all the same thickness. I did try to add it just about on all surfaces to help break up the factory finish, One thing I did not do was add a load to the flatbed.


I could so easily have done and indeed may do in the future but for now I craved the openness and carrying capacity. IF I do add a load I will go for loads that can also be removed as this will offer the greatest Possible variety. You never know we might have one game where a specific cargo... like fuel drums is required. So by keeping as many options as possible I hope to make it as versatile as possible.

 It is a little more weathered than the last I make no excuses just to say I was heavy handed. The colours I have kept the same. It is not that I think in a post apocalypse only certain colours will be availiable but more that I know what players are like and they can more easily identify simple block colours. Imaging Keith saying "I have the Blue cars" it is just easier for all concerned.


The last pick shows them both together. It should make an easy cheap force for a game when I do indeed start making the blue ones. NO the red ones do not nessercarily go faster. Some one will ask if I did not say either at club level or on here.

That's it for today. With luck I get some house renovation done.... been without a stove or heating for 4 days. Living on Soup, take a ways and hot water bottles (but not eating the lkast ones!

But Oven was delivered last night so things may be looking up!

15 comments:

  1. A thoroughly distressed vehicle at no mistake, Clint. And the background really helps convey that battered look too. Nice work :-)

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    1. Thanks Mate. Not the very best I could have painted, but it turned out acceptable to me.

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  2. Looks very effective Clint, and good thinking on keeping the back empty for gaming terms

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    1. Thank you Dave. BoB next time (assuming I get the last figures finished.)

      Keeping the back empty allows for the greatest versatility. I can add a cargo load at a later date. Perhaps one that is detachable.

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  3. Nicely done, Clint. Another option for you is to put a figure or two in the back.

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    1. Thank you Bryan. I have already had a look at the vehicles from the Arab spring so figures or Mg's or even rocket pods are an option. But keeping the back open allows for what additions you want depending on how the rules work.

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  4. Nah, you don't want MGs or rockets. Go for a quad harpoon gun!

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    1. Thank you C6. I have decided this morning these are just going to be for teaching myself the rules. I plan to go 28mm Dieselpunk for the real game. (Possibly this time next year!)

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  5. Looks like how I feel the the morning after a night out on the tiles!

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    1. Thanks Ray. You can't blame Fran for it this time!

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  6. Cheap, effective addition to the 'war', I do like this a lot especially as it's a good match to the other ehicle too.

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    1. Thank you Joe. If the rules will allow it I will work in the 1930's from now on......there are at present NO people rules however I do already have the figure I would choose to use.

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  7. Great looking conversion Clint, and good thinking on both the colour choice AND leaving the back empty for versatility :-)
    Switching rules "mid stream" during the preparations isn't too much of a problem as I'm sure you'll still find a use for these vehicles at some point ;-)

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    1. Oops! I meant "Scales / era" not "rules"!

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    2. Thank you Addict. I am thinking 28mm what ever that scale is or 1/43 in cars. era wise I am thinking 1930-39 as this give a whole Dieselpunk feel. BUT I also know it to be a LOT more work. But With a mix of figure makers (ARtizan-Statuesque-Copplestone etc) and by a bit of a rules rewrite (once I have the basics. It could be right up my street!

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