Monday 3 June 2013
The Good the Lead and the Ugly
The first game (I was referee as I had read the rules and Tim played "the Stranger" and Patrick and Peter played the town toughs.) all the figures and terrain was supplied by Tim so I can't take any credit for anything on the table, it's all thanks to Tim). If you have seen the film "A Fist full of Dollars" this scenario (in the rulebook) is where the name with no name enters the town and the three drunken toughs decide to have some "sport" with him. In the film Clint Eastwood did not have dice to contend with and kills the town toughs in about 2 seconds flat. Tim is not Clint Eastwood however and this is what happened in our introductory scenario.
Tim AKA "Snake-eyes" due to his uncanny ability to roll low, managed to wing one of the three but only very slightly. The bad guys had there turn and Pats 2 figures moved one to the left and one right. While Peter managed to play a card and grabbed a nearby hostage to hide behind. Tim took cover behind the cart and took a couple of pot shots at the Again it had some effect but was not exactly as impressive as Clint would have been. Peter and Pat kept firing at Tims figure and Patrick was out of ammo on the first shot. It's funny how often it happens in skirmish games on the first firing opportunity. Despite the skill level of Tim's character he was not able to make any killing shots and eventually the three toughs snuck a lucky shot past the cart (a natural 20) and The game ended.
The game took a while despite there only being 4 figures as we were all learning the rules. Quite a few cards were played by the baddies but overall it went as planned and we had four players who realised they understood the rules. One of the reasons for the length of time was that every card had to be read as it was a very new system and questions needed to be asked and rules explained. But overall it went well. SO I joined in the next game.
The game ended with my leader out of the fight and 3 of my other figures, Peter lost 1. Tim lost his leader as he came out of an alley and tried to bushwhack one of my guys but then found himself being shot at from 3 directions. So eventually he died. Along with 3 other lawmen. Both gangs were on 1/2 strength or less (we were less) so we both had to take nerve tests. We were at +1 due to our extra casualty, but the lawman had lost there two best figures. So the Outlaws were actually in a better position. "Tim "Snake-eyes" rolled the dice and the rest of the lawmen fled the battle. While Peter rolled well and our guys stayed to have fun in the town.
Findings and conclusion: The rules are very simple and work very well. There are loads of holes in the rules and I would imagine Great Escape Games is already planning a few supplements to flesh them out. new weapons and gang types so they can make more figures and sell more set. I am perhaps being unfair in speculating this. I will say having played the rules that they do work well for a one off "fun" game between 2 people. They will work well as participation games at shows or for quick games when no one has anything else planned. They will need work if you want a mass club game with more than a couple of people. They will also need work if you want to have the same gang in several games IF you want to show any variation in weapons or experience. All these things can be done of course but I believe they should have been done already and to save you both the time effort and game balancing.
But for one off games they work well and give an uncomplicated game with little fuss or paperwork. No complicated rules and after 2 or three gun fights you will know all the rules. It will then depend on you to decide if it needs any more than was included in these rules.
That's it for today. Thanks for reading and more on Wednesday. All the best Clint.