|Board of play|
Somewhere in Northern France 1940
All pics taken without me leaving my chair!
|I had 2 A13's(White and Blue)|
Graham and Tim were my adversaries
They each had a single Panzer 2 each.
Points were equal.
|Realising that if I could divide them I stood a better chance|
I went right to face Graham.
|Tim started to flank me|
so I countered as Graham was playing hard to get
|I was able to trap Tim with the terrain|
and some bad dice by him and him not
knowing the rules at all.
Graham had read them, I just watched Youtube videos!
|I was able to reduce his command dice at first.|
all the while Buttoned up and Graham
using Rapid Fire with a 20mm auto cannon.
Tim reduced Blues command dice as well
|But Tim was not able to move as much as he wanted|
he was still acquired by both of my tanks
An Aim, a Fire and 3 hits (2 of which were crits)
and Tim brewed up
|I was still taking "temporary " damage and losing command dice|
But I was holding on.
Time was lucky and managed to bring on a Panzer 4
I was now up against it.
Conclusion: The British had destroyed 2 German tanks. While the Germans had only damaged 1 British tank. (Tracks and Optics) Yes I had conceded the French village but I had not taken sufficient damage to result in a loss of tank!
So each of my crews get a kill ring and if they each get 4 more (total 5 each tank) they become aces. A long way to go but a very good start.
Aftermath: Now I am faced with a dilemma. Do I Carry on doing the German and Russians, OR do I swap to German and British? 2 kills is not a start I would chose to give up easily. However Russian Zvezda tanks are cheap and to me that makes a difference. In the tying of this I think I have made my mind up but I would still like some input from you.
Until next time Take care have fun and paint if you get the chance. All the best Clint