Friday 6 September 2013

A fist ful of Zombies,

New Recruits
The Horde so far!
 Good morning. In the last couple of days I have managed to source and paint 5 additional zombie gunfighters. Again these are Wargames Foundry figures and thus they are all duplicates of figures already painted. As can be clearly seen there are only 5. The pack would normally contain 7 figures but as they were a gift from a friend it would be churlish in the extreme to whine about it. Let us be blunt when it comes to lead all donations are VERY gratefully received. So thanks Matt, he's not a blogger or known to my club but we go back years and he used to ref "Deadlands RPG" and these are the left overs. I have never played "Deadlands" as I was not living in the same part of the world at the time.

The second picture shows the horde at this stage. It is quite meagre at this time but it is slowly growing and increasing. As mentioned previously I will be using my normal 20th Century horde zombies just to bulk out the ranks and create much more of a threat. My players will already have been looking at the tufts on the bases. This is because I activate zombies in two separate phases Those with "tufts" on the base and those without. This system came about when it became apparent that players were waiting for the zombies to move and then move just far enough away not to get eaten. By having two separate activations it makes it harder for the players to act in this way. Both activations are random as are individual players so usually one or more players will act between the zombie activations.

That's todays painting. I shall be travelling to the Milton Hundreds Wargames Club Open day today (yes I will take some snaps) and The club Wild West Zombie game tomorrow so a busy games weekend for me. So with luck I will post the AAR on Monday and the open day report on Wednesday. At least that is the plan! take acre and chat again soon. Best wishes Clint.

19 comments:

  1. This comment has been removed by the author.

    ReplyDelete
  2. Not the biggest of the hordes, but very characterful and nice indeed.

    I think the double activation idea is great, should make game more dynamic.

    ReplyDelete
    Replies
    1. Agreed not a large horde YET! The double activation was an idea to stop players taking safety for granted, having used it in previous games I can assure you it does work!

      Delete
  3. Have a great day tomorrow, just wish I could have made it along!

    ReplyDelete
    Replies
    1. Thank you Ray. Expect an email from me in the next few days. Think Secret project time and I will need some expert advice from someone whom I can trust and knows the subject. Thanks in advance.

      Delete
  4. Its a start I imagine in these small western towns the populations isn't to big.

    Hope your having a good time today and have fun tomorrow!

    ReplyDelete
    Replies
    1. Thank you Simon. Today was good, I'll show my FREE swag later this week!

      Delete
  5. Hope the day went well, currently still on nights but disappointed I couldn't go!

    ReplyDelete
    Replies
    1. The day did go well thank you. I might be after some help and advice later this week. (See Ray's reply above). So will email you both if my plan has legs. Trust me it sounds far more interesting and mysterious than it is!)

      Delete
  6. They are really nicely done there Clint and good luck with the game tomorrow

    ReplyDelete
    Replies
    1. Thank you Peter. The Idea is there, now I just have to bring it all together!

      Delete
  7. Nice work. Very Jonah Hex. Best, Dean

    ReplyDelete
  8. This game looks like loads of fun. The entire concept of zombies in the Wild West and you guys being able to activate special abilities does but a smile on my face.

    You've got a grand weekend of gaming it seems and looking foward to the AAR on the Wild West game.

    ReplyDelete
    Replies
    1. If as a gamer I am not having fun why am I bothering? Not really to many special abilities at this stage but maybe as the games progress they will develop. Just disrupting the turn sequence so it is not all "you go I go!"

      Thanks Anne there should be an ARR in a couple of days.

      Delete
  9. Horde ? - Really ? I'm guessing posse at best and lynchmob at worst, but I still wouldn't want to face them !

    On a "serious" note they do look good together and are quite inspiring , hope the game goes well.

    ReplyDelete
    Replies
    1. OK it's not really a horde you are right.

      I am confident the game will go well, and if it does not I'll write up a pack of lies to make it look like it did (JK)

      Delete
  10. I like the idea of wild west zombies. I wouldn't do them justice, but you have a nice start going there. Well done. I really like the tall fellow in the brown duster.

    ReplyDelete
    Replies
    1. The figure in the brown duster is by Reaper miniatures. There is no guarantee that the idea will work in practice. So I might fall flat on my face with it. If I do please don't laugh too hard. Thanks for the input Charles. But I am sure you could do at least as good a job as myself.

      Delete

Please feel free to leave a comment.