Saturday, 28 September 2013

Waterfall started. (WIP)

It is clear that doing the waterfall for the TAR7AN board will take a while. I did not want the water to be clear and factory finished so I decided to "Texture" the water. To create the rippled water like effect I decided to drip yatch varnish on to the Perspex. I have to do one drop each day and allow the rest of the time for it to dry. It is now beginning to take up a more natural finish. At this stage I feel It is about half way there. Which will mean a few more weeks of dripping. 

That's it for today, very quick as I will be going to play a game with "Posties Rejects". Therefore the next post on this blog will most likely be a battle report. I have a few clues as to what we might be playing, but until I arrive I cannot be sure. The only thing I will predict is that Postie will put me in the thick of the action as he thinks I did not get too much of a game last time.

Ok folks hope to see you Tuesday. Have a god couple of days. All the Best Clint

Friday, 27 September 2013

The peasants are revolting!

 I am sure it is little surprise to anyone that here are a few more 10mm Samurai figures from Pendraken . This time peasants with bows. No back banners this time but a single Samurai figure in each unit. The Samurai figure is to designate a command stand should I need one as I don't see too many peasants of this period being all that inclined to get involved in any battles without a little encouragement. I might be wrong in this regard of course but as I was 2 figures short of my ideal this seems to solve the problem in the easiest way.

You may have already noticed that one group has blue/grey hats and the other group has brown/tan hats. Again this is just to simplify the identification as I do intend to have one army predominatly in grey/blue (as the Ashigaru of the last blog post) and one army in red/brown. These colours will not extend to the actual samurai figures as they will have clan Mons on the Sashimo back banners sufficient to identify them.

The last Picture shows both units together just because someone would be bound to ask. When I get a few more units done I will do a group shot of the whole army but at present there are not enough completed to warrant a picture of that nature.

My next scheduled update would be Sunday but as I shall be visiting "Posties Rejects" on that day I might have to wait until Tuesday to get back on the schedule. OR I might do a very brief TAR7AN board update early Sunday morning it all depends on what time I get up what the boar is drying out like and if the weather is any good. Mostly it depends on if I can be bothered.

So until next time take care and hope to see you soon. Cheers Clint


Wednesday, 25 September 2013

10mm Samurai Started!

I think I might have reported that a club member passed me some 10mm  Pendraken Samurai. Having been inspired from both a number of sources and reasons I have very quickly started to tackle these. I shall go into the reasons and inspirations another time as they are fairly involved.

The figure themselves are a pleasure to paint and as long as I don't get side-tracked (we both know I will) I can see these getting finished quite quickly. (Well quickly for me that is).  While I do not at this stage have a rule set lined up I have decided to base them with 4 stands to a unit on the same size bases as for DBA. If nothing else I will get a couple of DBA armies bashed out in pretty quick time! I (along with many others) don't like DBM and to be honest the figures are a little late for the medieval period. I might have a look at FOG Renaissance or, which is looking most likely create a set of rules myself. In no way do I consider myself an expert on this period but I know what I want the rules to do and knowing what I want from a game might make this easier than chasing around for the "right" set of rules.

Anyway onto the figures. These are clearly Samurai as they are mounted. I think that the area needed to graze a horse would restrict anyone other than a Samurai or lord to have the area required to keep a horse. They are on a 40mm frontage and 30mm deep (60,thou0 platicard sheet. Only 3 figures to a base so 12 figures in a unit. Pendraken sells them in packs of 15 so while 4 horses would fit on a base it just made more sense to use 3. Yes I am tight fisted! I would have liked more Sashimono back banners but at least one on a stand is enough to get the idea. As you can see I have settled on the 4 diamonds motif as it is the easiest to paint. (And I like Easy when it comes to 10mm figures).

For the Ashigaru (light feet) infantry armed with Aquibusiers. These are on 40mm by 20mm bases with 4 figures to a base. Again as with the Cavalry I went for convenience rather than struggling to cram figures on bases. While more figures might look better 4 is enough to give an idea without being too many to eat up all the figures in one go. Unlike the Samurai the Ashigaru have been given uniforms and have a very standard look to them. I have used a single Sashimono for the unit so we can see which stand is the command stand of the unit. I have no idea if I will need command stands in any rules I create, but it does look better in the box!

There are still lots more to do so expect to get very bored looking at more of the same in the next few days. I shall attempt to update this blog on Friday or Saturday, as I will not be available to blog as normal on this coming Sunday. So until next time I hope you have found something of interest and I look forward to talking to you soon.

All the best Clint.

Monday, 23 September 2013

September Skirmish 2013

 Let me start by saying I had a fabulous day everything went well, there were no problems and we arrived in time and set up without any distractions. The first two pictures are of the game the club and myself put on. The scenario was that the British fleet (controlled by Graham and myself) were blockading a Dutch port and the Dutch were trying to get a merchant fleet out. Dutch I know someone will say that's an unusual choice! The reason being that Graham had not got any Spanish turn cards with him. Anyway who cares, Peter and Rob were the bad guys! The game went well but you do not put a game on at shows with the main aim of getting a result but of meeting and talking to fellow wargamers, discussing rules, figures and other related things. That side of the day was very busy for me and greatly enjoyable. Every time I stopped and chatted the other guys took over my ships and carried on playing. (Or when talking to Fran (Angry Lurker) at the start of the day they did try to keep me involved. ) I can't say I was paying too much attention, but I did have a plan and was determined to stick to it. The plan being that I would cover the left side of the board. Graham had his own plan, a more aggressive plan as it turned out!

Cutting a long story short Graham split the Dutch fleet and pulled off some good dice rolls while I blocked the path and managed to halt the merchants on my side of the board and get in a few flukey shots which did things like start raging fires or disrupt their command of command or stop them being able to steer. I did get through most of the game without much damage and when Peter and Rob had the choice of targets always seemed to select Graham. Which I was very happy about, talking to people does have it's advantages you see. The final result was that Peter and Rod conceded mid afternoon both with very battered ships barely afloat or steering and with about half the Dutch fleet de-masted. Graham was pretty badly mauled but still able to fight, move and steer. Other than the Dutch ships we would have captured I would had we continued been able to snag a couple of merchants as well so all good prize money from the Admiralty and enough to keep my captains in comfort for a few years to come.

 


Other games at the show are as follows.

The London Privateers did a WW1 Game about the Falkland Islands. A club that only play naval games which I found interesting.







SELWG actually had three games there but as a bigger club I can see the reasons for this. The first was a WW2 Game. A slight change from the norm as it was set in the Pacific as opposed to Europe. Nice looking and the guys were chatty and friendly.









There second game was a 28mm English Civil War game. I know nothing about and have minimal interest in this period. I could get tempted into it but only at a skirmish level and it would need to be about witch hunting or something equally unrealistic. So for me this is a wargames period I am not likely to venture into. As such I did not get too much of a chat with these guys.






A Dystopian Wars game. Again I did not chat with these guys, yes I'm a wargames snob and if it does not interest me I just can't be bothered. The reason this game does not appeal to me is that it seems to be trying to do too much, land, sea and air steam-punk. Just one of those areas and I could get interested. The Spartan games models are nice yet somehow leave me cold. This game at the show also left me cold. They simply had too much on the table. This just leads to an unfocused free-for-all.










Peter who runs the "Gamers Hub" only 19 years old and bags and bags of enthusiasm always puts on a Warhammer game usually 40k but this being Fantasy. A really nice guy and I think if he retains that level of enthusiasm will become very well known in wargames circles.













The Third SELWG game was "Saving Captain Windsor" an Afghan war 28mm skirmish participation game. The guy in charge did admit they signed in as a different club because 3 games by one club at such a small show would have been a bit much. I think that speaks highly of the guy frank and honest and if other clubs don't want the space more power to them.







 Some 40k game going on I was running out of time so I did not stop for longer than to take the picture. If nothing else it does show diversity in our hobby. It looks pretty good and in my youth I would have been interested, but now I am approaching "Crusty-hood" it simply does not!













Paul and Ian from "Crush the Kiaser" doing a WW2 game for a change. Russian Front Mid to late war judging from the tanks involved. Had a nice chat with the guys about a Game idea I want to explore and perhaps put on at Broadside '14. There is a future blog post on about this proposed game so when I fail to get any painting done I will fit it in there.






Medway Wargames Club (Dave and Paul) put on a game of Dust Tactics. It is a game they have put on at the Rainham club a couple of times and while I have not played it yet I may well get around to it in the future. It is just one of those games which costs a lot from what I have seen. So while I might have a go my pennies will be going elsewhere.






The last game I have seen at a couple of shows but somehow it still does not register to chat with the guys and find out more. I feel I am missing out but sometimes you just budget you time better. I shall try to make an effort next time. There was also a bring and buy, a painting/modelling demonstration, re-enactors and traders. I had a deep pockets day and the traders suffered I was only parted with £9.60 in total so I will not be doing a "Loot Post!" this time around.

Overall a nice diverting day out with a few really good chats with some decent chaps. And that was the best part of the day for me. On that final thought thanks for reading I hope you found something of interest or amassment and if so I'll post again in 2 days time.

Best wishes Clint.












Saturday, 21 September 2013

Rowes Brigade compleated

 Still working with the Baccus miniatures 6mm War of Spanish Succession Here we have 3 more units which represent the three remaining units which make up the brigade.

In order they are "Sir Clifton's Regiment of foot" with red facings as with all the units flags to be added when I purchase them as they are commercially available from the manufacturer.




"Scots Fusiliers" commanded by Brigadier General Archibald Rowe. They carried no regimental colours but did carry the kings colours into battle. Red cuffs but yellow facings. I must confess the small mitres were a guess for colours, but I thought the yellow most appropriate. At 6mm (1/300th scale) it hardly matters anyway as I know my players will just identify them by the yellow stripes on the lower edge on their tunics. I felt the need to put the yellow stripes on to distinguish them from the above unit.


"Earl of Bath's regiment of foot." As you can see these have yellow cuffs which the Scots fusiliers do not have. Commanded by Lieutenant General William North.

All three units have a little bit of touching up to do but they are sufficiently finished to box up and put away until I get the flags.


The Final picture is of the complete Brigade. Five foot units each of about 580 men (some slightly larger and some less). As ever there are more units to do, but this makes Rowe's Brigade of the Blenheim Column which was commanded by Lieutenant General John, 1st Baron Cutts of Gowran.

I shall continue to grow this army intermittently but not immediately. So expect some updates in the future. Tomorrow (Sunday) I will be running a game at Skirmish wargames show in Sidcup Kent a small friendly show  with about 25 traders many of which deal in plastic toy soldiers for toy soldier collectors as opposed to wargamers. It is however local and as such worth the time and effort. I will do a show report on Monday. Until then take care have fun and treat yourself to some chocolate...... you know you want to!

All the best Clint

Thursday, 19 September 2013

2 Viking APC's

I have finally managed to get round to these two Viking APC's for my Afghanistan game. I know and fully except that such a modern conflict is not to everyone's liking and that is your choice and I respect you for it. For those newer members of the blog this was a game I put on about 2 years ago.

Here is a link VIKING APC to a wiki of the vehicles in real life. I add it because this vehicle is not typically seen on news footage. That being the case it is possible that you may not be aware of them. I am not sure if they are currently serving with the Royal Marines in Afghanistan (2013) but as the game was set in 2008 prior to the change in rules of engagement I am informed that they were present at that time.

The terrain is from the game mentioned above. This is just one of the boards but it shows a variety of cover opportunities from crop fields and mud-brick walls to fully functional compounds. These boards might be getting another lease of life over the winter months, but now is not the time or place to talk about it as I have to check with a couple of people over the weekend to see if the idea has legs.

Anyway both these Vikings are from Grubby Tanks (GRUBBY) formally part of the Britannia Miniatures range. They are resin single part castings and thus require no real assembly. They do come with 2 crew and a machine gun and gun shield in white metal as well as a  hatch cover for the rear top hatch. I did one with hatch open and one buttoned up. This gave me the greater variety.  The only7 disappointment I had with these was that the boxes and bags moulded to the top of the passenger compartment. The disappointment only comes because they were exactly the same. If they were not cast in the same one piece resin It would have been easy to add items to more personalise the vehicles. Should I get another of these I will, which I am tempted to do as it would then allow me to transport a platoon of troops, I will add extra baggage and tarps to create some variety. And that is my only quibble with these vehicles. Other than a Chinook helicopter kit I have waiting to be started that should finish all my forces for the Afghanistan game. I have no idea if I will ever make the Chinook and if I do where I will keep it so do not expect it to feature in the near future.

Thanks for reading, I hope you found something of interest. I will post again on Saturday but for now I feel the need to go back to the painting table and do some 6mm stuff! Cheers Guys talk soon.




Tuesday, 17 September 2013

Another 3 Pinkertons.

I promise this is my last 3 Pinkertons. Again by Artizan Designs these are another three in their Wild West range. All very nicely cast and sculpted with a few light mould lines and very little flash. Despite my photography you can see that I have settled on a very limited palette of colours in order to unify the figures. They are totally in keeping with the other figures I have done and should now give me enough figures in dusters or long coats to satisfy my usual players at least in the short term. Given the long coats it was a very quick painting exercise as the coats did tend to conceal a lot of detail beneath. Which meant that once the coat was painted very little extra work needed to be done. Just the kind of figure I like. Overall reasonably happy with the results, they could have been better but by crickey they could have come out so much worse. So I'll settle for that.

One of my players wants more Mexican Bandit types and I am happy to say I do have some to paint up, but not quite yet. Not that I pander to their whims I have myself noted my lack of those types of characters in my cowboy figures box which has lead me to purchase them but as yet not open the blister pack. With luck I can get them done by Christmas as I have a few other things I want to do first.

Talking of which one of the guys at the wargames club has gifted me some 10mm Samurai figures. (very nice of him). I am now looking for a good set of rules for this period if anyone knows of any. I would be looking for a simple set to play big battles with (ok starting with small battles and working up!)  I have looked at the Peter Pig set but they seem to leave me cold and seem very much in the same vein as "Bloody Barons" his War of the Roses rule set. And thus I feel it would be the same meat but with different gravy! Hail Ceaser/Black Powder is about the feel I want but more focused on the Period and less generic. So If you have any suggestions I would be delighted to hear them. If not I may have to write my own, you have been warned!

That's it for today. Talk soon all the Best Clint.



Sunday, 15 September 2013

Amazon

Nope nothing to do with online retail! It is a lot to do with the latest figure I have managed to bash out. Again a Reaper Miniature in 28mm she is considerably more slender than the male barbarians but to my mind better proportioned more realistic and in a fantastically dynamic pose.

It would have been very obvious to paint her with blonde hair but I went for a dark brown simply because I felt the blonde option was far too clichéd. Also if you actually look around a class of 10 year olds you will see just how rare a natural blonde really is. I don't know about you but "bottle blonds" don't fit my idea of barbarians! Far to Hollywood!

I want to mention the chainmail bikini again completely Hollywood and more a sculptors fantasy than a historical reality. I can proudly boast that I have known a woman with a chainmail bikini many many years ago and that it was reputably "not very comfortable" I'll let you use your imagination as I feel sure it will be totally accurate. And did require it's very own gambeson!

I went for a very stylised shield design. It did take me a while to work out a suitable horse design. I had decided on a horse motif as I wanted something more feminine than most of the shield designs you would normally see. No Axes or Scorpions or the like and by equal measure I did not want anything completely girlie! I did recall (either rightly or wrongly) that the Skythian women did used to fight and it is speculated that is where the Greeks came across the idea of warrior women. I also remember reading that the Skythians had a fondness for red leather. Which did inform me of the shield colours.

Overall as a fantasy figure I must say I do like her as long as we can forget the history and clothing inaccuracies. She will definitely find a place along side the other male barbarians I have painted in the last couple of months.

I have overtime every day this week so I have no idea how much painting will get done so I will sign off now and rush straight to the paining table and try to get something finished. Until Tuesday take care paint figures roll dice have fun and generally enjoy yourself. All the best Clint

Friday, 13 September 2013

Those magnificent Dwarves intheir flying machines....

 No excuses but it has been a struggle to get anything done this week. None the less I did finish 2 Dwarf Gyrocopters. These are from Kallistra and part of my very slowly growing 10mm dwarf army. I did buy a job lot of blisters about 3 years ago. Buying them as a job lot I did not get too much say in the contents typically it had a little of everything odd and "exciting" but not the best selection of core troop types. There were some of course but then there were also a couple of packets like these!

In most fantasy wargames settings dwarfs have technology of some sort to counter the fact that they have no spell casters. All my life I have steered clear of collecting dwarf armies for this reason. I have nothing against them just that I felt that if you did not want to use magic you might as well not play fantasy games and stick to ancients. I am at long last coming round to having Dwarves and actually quite like them not I am getting older. Perhaps I feel I have more in common with them!

Anyway these are painted in blues to fit into the rest of the army which is still small in number but I do have a couple more blisters to paint up so I suspect they will get a little larger. By the time I do get them done of course it is doubtful that I will have an opponent at the club, but such is the speed of my painting and the fact that I get side-tracked so easily. Oh well I may have to think of an opposing army for them myself!

I have the day off tomorrow so I hope to get some painting done then. I have several things started but nothing near completion. I have overtime all next week so time to think but not so much to paint. My current thinking projects are about the show game for Broadside 2014, about creating a set of rules for Samurai wargames (I have yet to find a set I like, but you can anticipate some Japanese figures in the near future) and about other wargames ideas which both flit into and out of focus on a daily basis!

so until Sunday take care, have some fun and I look forward to seeing you soon. Best Wishes Clint

Wednesday, 11 September 2013

MHWC Open Day

As well as the zombie wild west game on Sunday, on Saturday I went along to the Milton Hundreds Wargames Clubs open day. I know what you are thinking where is the Milton Hundreds? Well for those of you who don't live within 5 miles of them it's the Sittingbourne club.  Not sure why they think Milton Hundreds Wargames club sounds better than Sittingbourne wargames club but as the founder and president is a local history buff I have always fallen asleep when he replies to that question. Anyway what follows is a very quick report.


The first game through the door was a "Rapid Fire" late war game set around the Germans trying to escape the Falaise Gap. A very enjoyable fast moving to watch. Simon the games organiser always puts on a very well structured game well thought out and balanced. The Germans started one side of the river with their escape route over the other side. The inevitable fighting over bridges and fords was to take place all day. Overall as WW2 games go a very nice game to watch. Phil and Alex as the Allies and  Steve and American Bob the Axis.

Keep scrolling down there are a few more games to get through.




















 The next game by Richard, Gary and Clive was a WRG 6th edition ancients game. I did have a good chat with Richard and Gary who used to be in the Rainham club (the club I go to). I think on a technicality Richard is still the Rainham club President as we have never voted in a new one! Yes we are that organised! We are still going though after all we don't need titles and to get all official. Anyway back to the Game Gary and Richard are very traditional wargames as demonstrated by their choice of rules and the age of the lead on the table. Absolutely nothing wrong with old rules and armies and it does demonstrate a wide spectrum of activities at the club so it is good to show such diversity.

The next game was put on by the Maidstone Wargames club, who were there as guests of MHWC. Several Maidstone players are members of the Sittingbourne club so they do have very strong links. Crickey the Sittingbourne club even consider me a member! As you can see this is an W-Wing bash and they had told me they would do a different space game later in the day. "Starmada" I think they said but I can't be sure.


 Additionally to the games being played they had s number of tables set up ready to go. Again to show some of the diverse games that are sometime put on at the club.

Saga. Nuff said.



This was an odd one! Speaking to Mark the MHWC secretary he did admit the game was set up for 3 musketeers, but he realised that he had no suitable figures for the game when he got it to the hall so placed a few Dr Who figures into place to make the display more interesting. What was VERY flattering is that I was later told that the buildings and scenery were purchased after I put on a 3 Musketeer game on at their club 2 years ago. I have promised to return (hopefully later this year) and run it again as it was a giggle!


 A wild west setup. I do Know they sometimes do put on a game set in this period and as you all should know I am very interested in this type of game. Everyone needs to play wild west games they are just so much fun.

 
 The other game they had set up and ready to go was a WW1 game using "To the Last Man" rules by Chris Peers. Belgium's attacking a German position. With very smart Belgium Cavalry and a couple of Belgium WW1 armoured cars, all well painted by Mark (as mentioned above). I wanted to get a tutorial for these rules and that was one of the reasons for me going. However Mark (secretary) and Alan (club President) were too busy meeting and greeting and making trips to the refreshments that the Women's Institute had supplied. I must say I did enjoy the sausage roll for 30p so I can see why they made more than one trip while I was there!









Lastly for today here is the nessercary "loot" picture. Armourfast supplied some free tanks and I was invited to take a couple. As the choice was either Cruisers or Jadpanthers I took 2 Cruisers as I do not think I have ever owned any of these tanks for my entire life! The two magazines were 50p each and gave me something to read on the train going home.

That's todays post I should have some figures ready for the next post on Friday. Thanks for reading and I hope to see you soon.

Ah before I go, I have just noticed I have tipped the 100 followers. I am both humbled and flattered by your presence and would like to say how much I appreciate every one of you.  I do not do any giveaways or competitions to try to attract more followers. This is very deliberate it means you are here because you want to be and not for any greed or freebies which makes you all far more valued to me than I would feel had you just joined in the  hope of getting something for nothing!

Cheers All I appreciate it! Best wishes Clint















Monday, 9 September 2013

Ths town aint big enough!

 I have had a roller coaster of a weekend. I will do a post on Wednesday about the Milton Hundreds open day and the things I walked out with (Swag, loot and freebies.) I will not do a post about my sisters marital problems but that is deffinitly the down part of the roller coaster and It meant that I was not able to sort out the Wild Zombie West game as well as I would have liked. But enough excuses I can hear you saying get on with it.

So getting on with it. I told the players the situation. Which is to say that they were all travelling by stage coach and during the day they were unable to change the horses as the way station was a grizzly sight and everyone was dead and partially eaten by animals and the horses had escaped the corral and so they had all been rushed into town with the current horses covered in sweat and close to collapse. Thus all the players arrived on foot in the same location at this stage unaware of the zombie apocalypse.

It was dark, the lights were out and the stage coach horses ready to collapse so most of the players headed to the saloon even though no lights were on and on one was in the streets. Two players (Fat Pedro and Randy Cockspur) decided they would look elsewhere and for go the temptations of liquor!

Figures started to emerge onto the street and amble towards the players from all directions. Getting closer Deacon realised that these were some sort of abomination from the pit and fired a scatter gun at the shamblers knocking them down but not killing them. "Preacher"  and Manco went into the saloon and still failed to identify the two figures inside as being undead. They were promptly attacked. Gary Winchester loitered outside and tried to peer into the shadowy gloom as figure moved closer. " were clearly not quite human but the third looked convincing enough in the dark. Warm Leg Bob identified a walker and plugged it with his sixgun out side the saloon.

Pedro was moving towards the Sherriff's office he had a machete and being Mexican he had an extra clue from the name of the town ( Negro de la ciudad de cabra) while Randy Cockspur decided that late night shopping was the thing that made most sense to his limited thinking lumberjack and he looted some cans of peaches from the general store.

Meanwhile back at the saloon Manco had been attacked and bitten and Preacher also attacked had managed to fight the rotter off. Three zeds had closed in on Mr Winchester and while he was able to survive the combat it did result in him running for an alley way trying to put some distance between the growing numbers and himself. Eventually he manages a fighting retreat and slays two zombies but takes a bite to his torso for his trouble. Preacher scrambles out of the saloon and kicks the swing doors knocking the pursuing zeds flat. As a clump of figures they reform at the other side of the street. Randy continues his supermarket sweep and stuffs a pistol into his jacket and Pedro finding the law office/jail empty helps himself to a carbine and some ammunition. But all over the board the zombies are closing in. Players decide that there is little to be gained firing weapons randomly each time rousing more of the biters and decide the best plan is to get out alive.

Each of the bitten players had to roll d6 each activation and on a 6 they would collapse and start to turn. So each turn the rest looked on hopefully! (Yes that is my club for you). They both kept rolling 5's but not once did either of them get a six! CURSES.

Warm Leg and Deacon headed west down the street concentrating on distance and not shooting until Warm Leg made it the first to exit the board, followed moments later by Deacon. Both alive unhurt and un bitten!

A bitten Gary Winchester escaped the board North East having skirted buildings and avoided any further zombies by dodges rather than gunfire. Manco also bitten headed due east third off of the board but in danger of infection from a bitten left arm. Preacher went south a bit more ragged than he started but otherwise in good health. Randy climbed out the back window of the store after a series of melees where he wielded his lumberjack axe against unarmed zeds. It lasted a long time often fighting 2 zombies at the same time but eventually he clambered through the window and left the town south westerly direction the only player with food for the following day.

The window at the back of the jail had bars so he was forced to exit onto the main street into the sight of the zombies. Which then gave chase. The zombies with guns had a 1 in 6 chance of remembering they had fire arms but if one fired they all would remember. Until now they had not managed to get a 6. But now as 3 gun zombies came into range they suddenly remembered. two missed but the guy with the shotgun hit and while I rolled a 1 for damage the shotgun did knock Pedro off of his feet. This allowed them to get closer. These gun zombies could so easily mobbed him at this stage, but instead they rolled a 6 again and decided to shoot and not move. All three missed and Pedro managed to escape the town South south west in direction.

The game was not a complete shambles but there was so much I could and should have done better If I'd had a little more time to prepare. Not being overly critical but I did have to wing it a bit here and there because I forgot the rules and some of the charts and tables. I took the stance just to keep it going rather than look everything up. And being very self critical I know I did not give all the players the best game.

Still looking to the future I can see several improvements I need to make and with a bit more preparation I can see the idea working out.

I will post a report about the Milton Hundreds Wargames club open Day on Wednesday. Until then take care and have some fun Clint